Chikan Gatsu forum

Chikan Gatsu => Geisha House => Wątek zaczęty przez: kempy w 2015-10-30, 12:34

Tytuł: Deja Vu!
Wiadomość wysłana przez: kempy w 2015-10-30, 12:34
W wątku będę się starał od czasu do czasu wrzucać jakieś fajne starocie. :)



The 8 Rules of L5R!

https://www.youtube.com/watch?v=_qLaiEffxgE

Tak sobie przypmniałem. :) Jeśli mnie pamięć nie myli to jeden z filmików, które brały udział w konkursie organizowanym przez AEG  za czasów Samurai edition polegającym na nagraniu filmiku z rodzaju Learn To Play.
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: quas w 2015-10-30, 15:27
Robert od lat w dobrej formie
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2015-12-31, 13:41
W czasach bez laptoków stara wersja Mantisa też dawała radę. ;)

(https://lh3.googleusercontent.com/movISh_4tQJ4rhNKoIdMIJTytbdDllpwPCNIlCxNpkoCh74y_dxf--44MPCN4mRxXPnT5GgCToHljNsoUCoSWbqwTXMk6OQdIJBxLTvLQdR2mlarlQvkFIz0CtNAWqOUrHLy2lwwfa7UOm6QW0eR4BlmKWlNDvLOoPDkA34T5e2NcZ8aWKJtURXVwEFE7ctj7CobsoAmEmG2Fa0RSaGgFTzdkfMOVNmnNFMlitlRBcPpcxr9EY6c9mHKTS7yWBg28LTyrpPkYcEBT7c6nptorjp2Ca1I0PVhrjUXGkXrlJgpB-ZXyRUFGw7miB4wv6YveP8ltDGyLtw8SGfsL1WlDRXfiKxpvd3naJU5wTR2L3Llz4H4Fji2Ozo-PVaxOtu5M3iRPJa92b7jgEq2UiHrpJgrLZA6BR5MWeB5F1ne4dzsqmjt_Efb7BfcCxcidUuArz6FyXCCqhLcwNZEuFwj9tNr23_KkEg6mLQzgyjRoqrzwRWb_sal6vd9aBTAxxl1Bfa22K1jDjnM7D2PGIvRlECwY5vMnXGEkEW63slIKOd3LIe5gmItM9ZFw8FJ2pWWFtsI=w1196-h898-no)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: Jar Jar w 2015-12-31, 15:26
Ja pitolę.... Kiedy to było?? jakieś początki Samuraia o ile mnie pamięć nie myli :)
Fajna knajpa była, fajne turnieje i jeszcze spora ekipa :D
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: Ganbitsu w 2015-12-31, 20:30
W czasach bez laptoków stara wersja Mantisa też dawała radę. ;)

Ostatnio w Katowicach też działaliśmy na karteczkach :)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2015-12-31, 21:12
W czasach bez laptoków stara wersja Mantisa też dawała radę. ;)

Ostatnio w Katowicach też działaliśmy na karteczkach :)

Przecież wysyłałem Arturowi to działające DCI .
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: Aramasu w 2015-12-31, 23:59
Ja pitolę.... Kiedy to było?? jakieś początki Samuraia o ile mnie pamięć nie myli :)
Fajna knajpa była, fajne turnieje i jeszcze spora ekipa :D
Dokładnie to 1 grudnia 2007 w Spotkaniu z Balladą, było 27 osób: http://www.chikan.pl/index.php?topic=1252.0
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2016-03-11, 20:22
Znalazłem protokół jaki musieliśmy spisać po zorganizowaniu u nas w Wadowicach turnieju, którego część nagród pochodziła z funduszu Wadowickiego Centrum Kultury. :)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: Ganbitsu w 2016-03-12, 11:05
Ilość Przemysławów Kowalczyków w protokole nie wzbudziła podejrzeń?
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2016-03-12, 18:37
Ilość Przemysławów Kowalczyków w protokole nie wzbudziła podejrzeń?

Na szczęście nie. :)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2016-06-17, 18:12
Pinkol i jego tajemnicza technika gry przez sen.

(https://lh5.googleusercontent.com/-EBQdLv4kAlM/S_Kker1fFvI/AAAAAAAAB6M/ORRlKSh5iYQSMNb3F-QqiAT4V5OS9XzvwCL0B/w958-h719-no/DSCN3817.JPG)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: Bayushi Shinzo w 2016-06-18, 14:56
Bairei prostujący 4 karty :)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2016-08-10, 17:34
Koniec końców, czar praktycznie nigdzie nie grał ale fajnie się czyta(ło) takie rozkminki:

http://www.chikan.pl/index.php?topic=5703.0 :)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2016-10-02, 13:34
(http://i43.tinypic.com/rjmog8.jpg)     (http://i42.tinypic.com/1z70vio.jpg)

(http://i42.tinypic.com/9ax283.jpg)     (http://i35.tinypic.com/2s8r445.jpg)

PnP fleszbek. :D by Daigotsu Yu'Gona-Dai PnP (c) 2009
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: Togashi Sparrow w 2016-10-02, 13:51
Oni no Akuma zawsze dobrym wyborem jak masz miejsce w deku  ;D
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: horror w 2016-10-02, 19:23
Kempy cos ty wyciagnal z mrokow internetu :)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2016-11-12, 19:11
http://www.chikan.pl/index.php?topic=2704.msg36246#msg36246

W taki sposób kończono kiedyś wszelkie spory na tym forum. :D

/Polecam poczytać wspominkowo gównoburzę po zapowiedzi żurawinowego domku w CE/
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2017-01-19, 00:26
Z serii "każdy się może pomylić".

[...] ale trzeba przyznac racje, edycja (Emperor) bedzie duzo mocniejsza niz ce i se, choc raczej nie dorowna lotusowi, za malo combo deckow.

http://www.chikan.pl/index.php?topic=4436.msg69408#msg69408
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2017-01-31, 14:44
(http://i.imgur.com/we9Xsmd.jpg)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: Jar Jar w 2017-01-31, 16:14
Ja pitole... Samuraiowy Kotei we Wrocku. Zaraz po zalegalizowaniu się KD. Aż się łezka w oku kręci.
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2017-01-31, 16:22
Zaraz po zalegalizowaniu się KD.

Raczej po HV. :)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: quas w 2017-02-01, 10:53
zamrażarkę wygrał Kempy.

jak dobrze pamiętam było to chyba jakoś po pierwszym dodatku w SE (pamiętam bo wtedy miałem staż grania na poziomie kilkunastu dni/kilku tygodni)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2017-02-01, 11:32
zamrażarkę wygrał Kempy.

jak dobrze pamiętam było to chyba jakoś po pierwszym dodatku w SE (pamiętam bo wtedy miałem staż grania na poziomie kilkunastu dni/kilku tygodni)

Ten Kotei był na wiosnę 2008. A w lutym wyszedł Honor's Veil, drugi boosterowy dodatek w SE.

https://en.wikipedia.org/wiki/List_of_Legend_of_the_Five_Rings_sets#Race_for_the_Throne_-_.22Samurai.22
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2017-03-29, 18:17
Po co Wy w ogóle jeździcie do Szczecina skoro tam same nudy? Jak w 2012. ;)

(http://i.imgur.com/l5b8kmL.jpg)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2017-04-14, 00:43
Master! (https://www.youtube.com/watch?v=F7q9RUl8v5k)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2017-05-04, 11:15
Są takie raporty, które można czytać na okrągło i nigdy się nie nudzą. :D Oto jeden z nich: http://www.chikan.pl/index.php?topic=3361.msg48901#msg48901
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2017-06-28, 00:53
Nigdy wcześniej o tym nie słyszałem, ale posłużę się cytatem opisującym coś co spowodowało, że w L5R przez kilka lat zabronione było używanie playmat.

"Tibbles playmat was made out of cards
specifically, cards legal in the tournaments he was playing in
and the rows of cards were cards that would be in that position on the board
so down where he put his decks/provinces, he had copies of a region he actually played in his deck
below that he had holding cards
since that's where he put his holdings
in front of the provinces, he had personality cards
that were in his deck
so any look at his board-state produced confusion
There was also the particularly shady aspect that some of the card pockets were um
not fully sealed
and could have cards extricated from/put into them(edytowane)
>:3
so, that playmat got all playmats banned for several years"

:D

Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2017-10-27, 23:11
https://imgur.com/0FhQQ5N

Większy obrazek, więc daję tylko linka. Dla koneserów pikantne smaczki jak "Wicher", "Podwładni", "Szczurowcy" i takie tam.

Gozoku 2 (5) / 2006.
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: I'atz'ek w 2017-10-28, 01:33
Czy Radosław Zięba to Pinkol lub ktos z jego krewnych???
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: bigrat w 2017-10-28, 15:32
Zgadza się tylko nazwisko... ;D Artykuł o szczurach a na rysunku goblin. :o
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2017-10-28, 15:56
Zgadza się tylko nazwisko... ;D Artykuł o szczurach a na rysunku goblin. :o

Oni już wtedy wiedzieli, że Walec podda Koteia Jacy. ;)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2017-11-02, 10:46
(https://i.imgur.com/yuaQtml.png)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2017-11-27, 11:53
A.D. 2004

Wedge 40zł.  :-X

(https://i.imgur.com/INGb56m.jpg)

(https://i.imgur.com/9ZWGLDC.jpg)

(https://i.imgur.com/HAN6a87.jpg)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2017-12-21, 19:40
Fragment dokumentu z wytycznymi dla grafików chcących przygotować ilustracje do nadchodzącej nowej gry tj. Legend of the Five Rings. Ciekawostką jest pierwszy schemat kolorów proponowany dla Kraba tj. czarny / czerwony / złoty. Tłumaczyłoby to niektóre arty w pierwszych setach.

(https://i.imgur.com/VJ5qq45.png)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2018-01-04, 17:41
Deszcz Krwi w Krakostanie.

(https://i.imgur.com/l01wZQD.jpg)

(https://i.imgur.com/X8mZnZ8.jpg)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: I'atz'ek w 2018-01-04, 21:58
Na drugim zdjęciu gram z Self-Appointed Prophet of Doom :)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2018-01-04, 22:14
Na drugim zdjęciu gram z Self-Appointed Prophet of Doom :)

Zooming in...

(https://i.imgur.com/6nGZcaA.jpg)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: I'atz'ek w 2018-01-04, 22:41
A w tle mamy Drożdża :)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2018-01-27, 00:49
(https://i.imgur.com/Wb9tLmv.png)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: bigrat w 2018-01-27, 09:24
1 April  ;D
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2018-01-27, 10:10
1 April  ;D

Tak było. Co roku. ;)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2018-02-01, 14:16
https://web.archive.org/web/20000817234651/http://www.wizards.com:80/l5r/imperialcourt/specialannouncement.asp

(https://i.imgur.com/msDJtPw.png)

wayback machine to całkiem fajna rzecz. :)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2018-02-16, 00:11
(http://karcianki.pl/pics/games/kza/kza/pl/kza76.jpg) (http://karcianki.pl/pics/games/kza/kza/pl/kza35.jpg)

(http://karcianki.pl/pics/games/kza/kza/pl/kza73.jpg) (http://karcianki.pl/pics/games/kza/kza/pl/kza129.jpg)

(http://karcianki.pl/pics/games/kza/kza/pl/kza151.jpg) (http://karcianki.pl/pics/games/kza/kza/pl/kza306.jpg)

(http://karcianki.pl/pics/games/kza/kza/pl/kza25.jpg)

(http://karcianki.pl/pics/games/kza/kza/pl/kza13.jpg)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: Jar Jar w 2018-02-16, 01:33
Dawne dzieje :)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: Bayushi Shinzo w 2018-02-16, 12:20
HAHAHAHAHA. Made my day
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: bigrat w 2018-02-16, 15:01
Haha nawet kartę z moją brzydką gębą rarem zrobili.
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2018-05-26, 22:11
(https://i.imgur.com/v4RvAzZ.jpg)

Bow Your Head!

(https://i.imgur.com/KCnJV0c.jpg)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: Rebkai w 2018-06-11, 18:08
Ależ bym sobie pograł. Można was gdzieś jeszcze znaleźć?
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2018-06-11, 23:48
Ależ bym sobie pograł. Można was gdzieś jeszcze znaleźć?

W co dokładnie bo obecnie mamy legendową schizmę. :D
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2018-06-20, 18:46
https://web.archive.org/web/19980703072634/http://www.zzz.iipo.gtegsc.com:80/jwa/l5r/email5.html

Mail z dnia kiedy Five Rings Publishing Group zostało kupione przez Wizards of the Coast.

">>>>>>>> THIS DEAL IS FAAAANTASTIC <<<<<<<<<<<<"

;)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2018-10-27, 14:30
https://3dthis.com/share.htm?h=NjczNDc4OQ
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2018-11-12, 13:02
(https://i.imgur.com/pkEm6Z3.jpg)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2019-01-02, 19:09
https://www.facebook.com/groups/L5RLCG/permalink/2036924689706172/?comment_id=2036940043037970&reply_comment_id=2036998286365479&comment_tracking=%7B%22tn%22%3A%22R%22%7D

(https://i.imgur.com/3rMpoq4.png)

"Bryan Reese FWIW, in Old5R, Mantis was always the smallest Clan (by Imperial Herald subscriptions).
They weren’t just the smallest by a little either. The next smallest Clan (Unicorn) had 2-3x their number.
Who knows what the future holds, but those are the numbers from Old5R."

"Bryan Reese Herald subscriptions were always the #1 and most accurate way to judge Clan size throughout the game’s history. Period.
Flavor of the month would make players bandwagon, but they were always honest with their Herald Subscriptions.
And near the end, subscriptions didn’t go down, AEG just stopped charging to renew. Any change in subscription rates hit all Clans equally, it didn’t single out this Clan or that."
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2019-01-05, 22:14
O roli Modliszki w Onyxie:

(https://i.imgur.com/xpfbgsc.png)

Cytuj

Ethan Sapperstein yeah they prob deleted mantis.dat

Lee Masheter Not in GE. The story reason for Onyx was that they sacrificed themselves to keep Daigotsu from completely destroying everyone else. So they bore all the brunt of punishment, etc.

Ethan Sapperstein ok so thats legit

Ethan Sapperstein like the whole clan jumped into the festering pit or what?

Lee Masheter Close. Champion goes out leading his best fighting force in a suicide run to rout the Sea Spider before it could landfall.

Ethan Sapperstein Eh that seems like a reasonable way to go at least. Making it a story prize is a little more chaotic
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2019-05-28, 17:09
Wspominki prosto od źródła.

https://www.alderac.com/2019/05/27/lets-make-a-game-about-samurai-history-of-aeg-4/
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2019-06-04, 09:30
Ciąg dalszy: https://www.alderac.com/2019/06/02/sunday-history-of-aeg-the-guaranteed-demo-program/
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2019-09-10, 01:49
I następny odcinek: https://www.alderac.com/2019/09/08/sunday-history-of-aeg-five-rings-publishing-group/
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2019-12-17, 22:36
Jakoś mi umknęło, ale jesteśmy już przy części 11-ej.

https://www.alderac.com/2019/09/14/sunday-history-of-aeg-we-are-going-to-run-your-money-towards-a-cliff/
https://www.alderac.com/2019/09/25/be-prepared-to-dig-two-graves/
https://www.alderac.com/2019/11/23/l5r-rpg-first-edition-history-of-aeg-10/
https://www.alderac.com/2019/12/16/the-day-of-thunder-part-1-the-history-of-aeg-11/


Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2020-01-10, 09:43
(https://i.imgur.com/DmRWfhy.png)

Tym demem była najprawdopodobniej beta wersja tej gry. Później drogi AEG/WotC rozeszły się z Activision i wyszło jak wyszło.

https://www.gog.com/game/throne_of_darkness?fbclid=IwAR0SC2EytHFkLc-NenreuaD6v3BMgq5uefkw55085lSN5Ql90vicZ8NR9pQ
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2020-02-04, 22:37
Tak się robi interesy.

https://www.ebay.com/itm/RARE-Vintage-1995-PROMO-L5R-The-Walking-Dead-CCG-Legend-of-the-Five-Rings/163934913529

Token z 2009 jako vintage rare promo z 1995 za 10$. ;)

(https://i.imgur.com/LVMd2FL.png)

PS. Niestety już częściowo poprawił. :(
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2020-02-07, 22:37
(https://i.imgur.com/FuJ7ZcE.png)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2020-02-07, 23:04
(https://i.imgur.com/CUlXqnb.png)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2020-02-16, 15:07
Część dwunasta: https://www.alderac.com/2020/02/08/the-day-of-thunder-part-2-history-of-aeg-12/
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2020-02-21, 10:07
Roger Giner-Sorolla:

"At first, the old L5R CCG was meant to model drastic Sun-Tzu shutdown tactics, not standing toe to toe in a battlefield slapboxing at each other with action cards.
Military was just one of several arenas of conflict that you could slay, stifle, and bully your way through, like denial, dishonor, honor rocket, dueling, and eventually enlightenment.
Eventually it was felt that people liked the more interactive battle game, and it turned that way, around Samurai Ed.

On the topic of Rally and Counterattack: those were the real design culprits. Rally wasn't its own fault, but it had to run cover for bad rules that led to endgame stalemates if province taking slowed down. Counterattack was the real spoiler card, with 4 Focus as cherry on top, that made attacking without a Rally twice as risky even in the early game.
(But hilarious that they designed a Counterattack for Legend of the Burning Sands that, because of the different rules of the game, did absolutely nothing as you could always attack on the opponent's turn anyway.)
One of my last ideas to drastically revive the old game: in battle resolution, you bow only as many cards as you need Force to destroy the defending army and province. Interested to see people try playing that way."
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2020-02-22, 12:35
Przypadkowo na Discordzie poświęconym starym karciankom odezwał się Chris Bergstrom, Genconowy zwycięzca z 1997. Miał wtedy 18 lat i twierdzi, że to był jego pierwszy turniej L5R. Rok później był drugi.

"Jinsaku
I won The Emerald Armor, A playset of Time of the Void (which wasn't out yet), some other stuff. Best $3 I ever spent."

"that was also my first l5r tournament, oddly enough.
got 2nd in 1998 with an awful deck I built right before the tournament started.
a dragon dueling deck with Matsu Seijuro. What the fuck was I thinking?
I mean, that tournament (Day of Thunder) the final round was 6 turns, but I was winning most every round by turn 4. Game went to 40/40 pretty soon after that.
huh, guess it had been out about 2 years at the time.. I'd only been playing a few months"


Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2020-02-25, 09:29
(https://i.imgur.com/CyxkfHW.png)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2020-05-09, 11:36
(https://i.imgur.com/NVeNSLF.png)

Zdjęcie (1994) kilku kart z playtestu Imperial Edition. Cavalry Leader to późniejszy Shinjo Hanari.
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2020-05-09, 13:10
I pojawiła się część trzynasta blogowego tasiemca: https://www.alderac.com/2020/04/21/the-sale-of-frpg-to-wotc-history-of-aeg-13/
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2020-05-28, 09:38
(https://i.imgur.com/pLQyArD.jpg)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2020-06-29, 22:57
Kolejne w serii. 40 w sam raz na deckbakery. ;)

(https://i.imgur.com/TMY6NAV.jpg)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2020-07-28, 20:02
Kilka reklam z prasy w 1995:

(https://i.imgur.com/brrXC94.png)

(https://i.imgur.com/eDmB0qs.png)

(https://i.imgur.com/gqhU9Ue.png)

(https://i.imgur.com/IUxZaTS.png)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2020-08-27, 09:26
(https://i.imgur.com/fcPHCuH.png)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2020-10-05, 08:19
http://www.robhobart.com/l5r.html

"While the RPG did quite well during the 4th Edition era, the bigger and more important CCG ran into trouble in those years, with gradually and then seriously declining sales. Work was underway in 2014-2015 to course-correct and revive the game, but those efforts ran into a series of obstacles. In the interest of others' privacy I won't say what those obstacles were... suffice to say, the L5R CCG ultimately died due to specific personnel-driven problems, not due to a loss of underlying popularity. The upshot is that in fall of 2015 AEG sold the entire L5R property to Fantasy Flight Games, and my time working on L5R came to an end. (I did do some minor freelancing on FFG's new version of L5R, but ultimately decided it was not the game or the world that I had known and loved, and that it was time to move on.)"
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2021-01-16, 18:06
https://youtu.be/BuRdUr_kvpk

Wywiad z Zinserem. Jest trochę o początkach AEG i nieco więcej o wykupie L5R przez WotC (oraz późniejszym odkupie). Czekam na następną część gdzie ma być o sprzedaży IP to FFG.
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2021-01-21, 22:45
https://www.unseen64.net/tag/activision/?fbclid=IwAR3HlHN-RHCi26f0NF4TIVryThmpp4cySHGNDCTgr3KxMPVXI_kjaooDWL0#:~:text=Legend%20of%20the%20Five%20Rings%3A%20Ronin%20is%20a%20cancelled%20RPG,published%20by%20Activision%20for%20PC
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2021-02-10, 21:23
Co za dużo to niezdrowo.

BOOSTER PACK #01 — John Zinser: The early history of AEG (Alderac) & Legend of the Five Rings CCG

https://youtu.be/S_c0a0-XTas
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2021-02-11, 22:03
(https://i.imgur.com/U5dQCNL.png)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2021-02-18, 09:24
https://www.facebook.com/groups/160842683946823/permalink/3983902004974186/?comment_id=3983908128306907&reply_comment_id=3984874748210245

(https://i.imgur.com/7FlCxdf.png)

Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: gaijin w 2021-02-19, 01:22
Chris Russell, the man, the myth, the legend  ;D
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2021-03-16, 20:34
https://tinyurl.com/8z73e5m8

Rob Hobart

Side-note: When FFG was in the process of buying L5R from AEG, a big issue the Asmodee lawyers pointed out was the question of clear-cut ownership of specific works such as art, storyline fics, etc.
It turned out that AEG did not actually have contract-specific clear legal ownership (at a level that would satisfy the Asmodee legal team) of a lot of the older artwork, especially stuff that had originally been done for Five Rings Publishing, WotC, for the early editions of the RPG, etc. This had not come up in the past simply because for the most part no one had cared; there was one exception, an early artist who left AEG on bad terms (I wanna say Matt Wilson?). When we were selecting art for the 4th Edition books we were warned never to use any of his stuff.
Similarly, storyline fiction and RPG materials that were clearly paid for, or created "to spec" by writers on salary, was fine for Asmodee... but stuff created by unpaid Story Team adjuncts (basically anyone but Shawn or Fred) was not fine. Which was probably a factor in their ultimate decision to drop the old storyline completely and do a reboot.

Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2021-03-30, 00:04
https://www.alderac.com/2021/03/05/history-of-aeg-14-wizards-buys-frpg/

Odcinek czternasty.
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2021-09-15, 09:50
https://www.facebook.com/groups/160842683946823/posts/4620840921280288/?comment_id=4621156621248718&reply_comment_id=4621451157885931



Cytuj
Rob Hobart
Some historical context:
L5R 4e sold over 11,000 copies of its core book across the product's five-year lifespan. This was considered a very solid success and was a better performance than many RPGs.
D&D 3rd Edition, on the other hand, sold over 100,000 copies of the Player's Handbook in its FIRST YEAR.
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2022-01-25, 20:22
Odmęty jutuba.

https://www.youtube.com/user/Hakene/videos
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2022-03-19, 20:46
Celestial Sword of the Lion - foil promo, true story.

(https://i.imgur.com/TAK1t8k.png)

https://www.facebook.com/groups/160842683946823/posts/5249961431701564/?comment_id=5250001025030938&reply_comment_id=5250226865008354

Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: I'atz'ek w 2022-03-20, 13:56
Kłamczuszki :)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2022-03-29, 20:24
Ktoś tam próbuje ostatnio nawiązać kontakt z graczami z Top 8 z Day of Thunder w celu przeprowadzenia wywiadów. Nie sądzę, żeby się to udało, np. w przypadku zwycięzcy:

(https://i.imgur.com/IKXo4Ua.png)

https://www.facebook.com/groups/160842683946823/posts/5273256556038718/?comment_id=5273328282698212
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2022-10-14, 21:59
(https://i.imgur.com/ZJ5yC8H.png)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: gaijin w 2022-10-21, 11:39
Ta informacja od Johna stoi trochę w sprzeczności z tym, co usłyszałem od niego mniej więcej rok temu, kiedy rozmawialiśmy na Messengerze. Wtedy podawał dużo niższe liczby, ale chyba pomyliły mu się boxy z case'ami  ;) Przynajmniej tak mi to wytłumaczył, kiedy spytałem go o różnicę pomiędzy tym, co opowiedział mi bezpośrednio, a tym co napisał ostatnio na FB.

Jeśli kogoś to naprawdę interesuje, to mogę wygrzebać te poprzednie wiadomości i pokazać dla porównania. Prawda pewnie leży gdzieś pośrodku :D
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2022-10-21, 17:22
Jeśli kogoś to naprawdę interesuje, to mogę wygrzebać te poprzednie wiadomości i pokazać dla porównania. Prawda pewnie leży gdzieś pośrodku :D

Mnie interesuje. Dawaj.

Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: gaijin w 2022-10-26, 18:20
Jeśli kogoś to naprawdę interesuje, to mogę wygrzebać te poprzednie wiadomości i pokazać dla porównania. Prawda pewnie leży gdzieś pośrodku :D

Mnie interesuje. Dawaj.

Sorry, trochę mi zeszło :D Tak to wyglądało jakiś czas temu. Ale tak jak John zaznaczył także i wtedy, to nie są w żaden sposób oficjalnie potwierdzone dane.
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2022-11-11, 14:32
Odnosnie zamieszania z Spirit Wars

https://www.facebook.com/groups/160842683946823/posts/5945953945435639/?comment_id=5946814108682956

Cytuj
John Zinser
I think the story is that a small publisher had a computer game called Spirit Wars. WOTC were contacted by lawyers from that company demanding we stop using the name and asking for damages. Both Ryan Dancey and myself lobbied hard against paying out any money. It was a frivolous claim to dig into WOTC’s deep pockets. Unfortunately it feel in the not expensive enough to fight range and they settled. We had to stop calling the set Spirit Wars and started calling it the Set that Shall not be named. The reality was that the print run had already been sold and so the net effect on us was just the payout. I hate frivolous law suites with a white hot burning passion. It still gets my goat to think back on that today and I was not the person paying the money.
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2022-11-17, 23:24
https://twitter.com/CCGHistory/status/1593335478740213760

(https://i.imgur.com/5Usq1Fi.png)

(https://i.imgur.com/bavv0GJ.png)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2023-02-01, 23:54
MacBeth2001 — Dziś o 20:23
Fun Fact: In the near-final proof version of the Forgotten Legacy set, Cast Aside the Weak had different art, and its printed art was on another card (Creating Order, maybe?). However, while making the final checks, I noticed that the two arts by Leonardo were opposite reflections of each other, and I thought it would be thematically more approriate, since the "happy" version was on the one Bushido Virtue in the set, that the "sad" version should go on the set's one Dark Virture, so the art was moved to "Cast"
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2023-02-04, 23:17
(https://i.imgur.com/YvUy8X4.png)

https://www.reddit.com/r/l5r/comments/10cwatl/comment/j4if6xh/?utm_source=reddit&utm_medium=web2x&context=3
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2023-02-18, 23:32
Gdyby ktoś chciał współuczestniczyć w kolekcjonerskiej euforii ;) Gaijina to proszę:

https://www.facebook.com/1298413164/videos/720087143167869/
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2023-03-07, 17:36
https://obakemerchant.com/the-sad-and-somewhat-stupid-story-of-hatsue-and-yozo/?fbclid=IwAR2BBugPE-snQPiw8pe6TNrvWsnI1OfcT2n4Midi0J-u8Q5RqZj7Zn2hWRo

"THE SAD, AND SOMEWHAT STUPID, STORY OF HATSUE AND YOZO
Fecha de la publicación: 06/03/2023
It has been almost 20 years, so I apologize if some details are fuzzy, or I get some of them wrong.

This went down during 2004, at Gen Con Barcelona. I think this was the last event to carry the Gen Con brand in Spain. Barcelona, along with Madrid, was one of the oldest hubs of OP activity for L5R, with a very active community, and an experienced team to TO’s. The official Spanish distributor at the time was Millennium and they got a storyline tournament for us to run. It was a huge thing for us! By now, I really don’t remember if this was a single day thing, or a 2 or more day event, with qualifiers and main event.

At the time, the Diamond arc was developing, with Iuchiban causing a lot of trouble, while the Gozoku was still just a plot thread in the background. The storyline was about the location of the Hidden Heart of Iuchiban, which would eventually play a part on his defeat. The organization of the tournament took a lot of preparation. We were experienced but we had never done anything of this scope before. May L5R players from around Spain and Europe would be coming, and we wanted all to have an enjoyable event! Honestly I don’t remember a lot of details of what went into it; my own specific responsibility was taking care of the side events, the idea being that, at any moment, players that were out of the main event were able to pick new games.

Of course, we went very early to the event venue, which was a large sports court. When we got to Millennium’s convention stall, they presented us with stack after stack of promo cards, in their Spanish-language version. Most of these promos where already know to us, as they had been officially spoiled in the forums, or the website. However, there were several that were completely new and unknown to us! Among these, were Hatsue and Yozo. There were a few others, too, that I don’t remember right now, for reasons that will became clear by the end of this. (And, just to be clear, The Wasting Disease XP was NOT part of this batch).

Anyways, we explained this to the Millennium person in charge. “Are you sure these are OK to release? Keep in mind they are completely new. Maybe they need to be held for a later date.” He gave us explicit instructions that EVERYTHING needed to be given away, completely, by the end of the event. So all these promo cards were extra prices that we weren’t counting on when we started the day, and we HAD to give them away. Because we already had all kind of prizes for winners in the main event, we decided that a good way to make sure everybody had a easy chance to get their hand on these cool hands would be to use them as prizes for the side events.

So, the main tournament started and, has rounds advanced, people started dropping out once they had no chance to make the cut, and they came to play on the side events. To make sure everything was spread fairly, instead of a few players hoarding the cool cards, we changed the format of the side event and we settled on 8-player pods, with a single elimination format. The moment you lost a game, you were out, and you only had to wait a few minutes until there were other 7 players ready and start another pod! Once this started, and as people kept droping out of the main we got people playing non-stop in the tournaments, and there were several of these going simultaneously! Everbody was having fun playing.  It was hectic, and even the AEG European representative, who had come to the tournament, took part in them. 20 years later, everything is a blur. It was an exhausting event, if very rewarding! We got only positive feedback from the tournament and we considered it a success!

Then, as weeks, then months, went by, some of these new promos did appear in English, too. In the end, everything was released… everything but poor Hatsue and Yozo. The arc legality changed, and for whatever reason, there was never an English release of them.

So, let’s jump forward about 10 years, give or take 2 years. During a board conversation with a French player, he starts to give me hell, angrily accusing the Barcelona TO team of having caused the non-release of Hatsue and Yozo. Apparently, the not-so friendly AEG European representative had been bad-mouthing us on the French boards, explaining that the complete English run of these two cards had been destroyed to punish us for spoiling these cards.

Of course, this was stupid. To start with, the AEG guy could have easily nipped this on the bud by letting us know these were not to be given out. when there were only maybe half a dozen out of the bag. Instead, apparently, he took the time to participate in these side events and kept is mouth shut at the time. Then, what kind of stupid punishment is one that the punished doesn’t even know is being dished out? And, who is being punished, exactly? The TO’s, that have done their work, and who don’t even know there is some punishment going around (at least not until 10 years later)? Or the overall community? Were these two cards destroyed because of a stupid tantrum?

At the time, I don’t know what made more angry, the stupidity of the idea, the two-faced attitude of the European representative, or the rude French guy.

…and that’s the sad, stupid story of Hatsue and Yozo.

We got eventually a version of Yozo as a Celestial card (Celestial as the card type, not the arc), as another promo card named Yozo’s inspiration. However, we never got any information about Hatsue."
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2023-03-28, 09:54
https://www.facebook.com/groups/160842683946823/posts/6379327168764979/?comment_id=6380367538660942&reply_comment_id=6380783988619297

Rob Hobart:

"AEG was going to publish a big fancy Axis & Allies-style L5R wargame in 2008 or so. Huge box, a ton of miniatures, multi-player game with potential expansions, all that sort of thing.
IIRC, "Art of War" was the working title but it's been quite a few years so I could be mis-remembering it.
Due to issues with the production contract in China (this was AEG's first attempt to work in the Chinese manufacturing world), a currency fluctuation drove the production price too high and got cancelled. The only bit of it that ever saw the light of day was the game-board design, which was used as the map in the 4th Edition core rulebook."

Art of War?

"Yep. Like I said, I edited the rules document, as well as the text for the action cards that would have been included. I was told the final designs for the miniatures had also been approved. (They were going to be larger than the typical 25mm style to allow for more detail and coolness.)
A huge disappointment that it never got made."

"They were already starting up with the "let's do boardgames" plan back then (though it took a few years to get properly rolling) and this was actually AEG's first attempt to produce a boardgame of their own in China. I always wondered why they didn't go back a few years later and try again since all the design and development was already finished. My suspicion is that the production contract was some kind of horrible exclusive thing that prevented this. (They did say later that they "learned a lot" about making stuff in China from the Art of War failure.)
But ultimately that's just speculation on my part -- only Zinser, Rowland, and Lapore know for sure, and since they're still making boardgames in China and need to maintain their corporate relationships over there I doubt they'll want to say anything about it."
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2023-06-10, 11:39
https://www.facebook.com/groups/160842683946823/posts/6629396960424664/?comment_id=6630284843669209&reply_comment_id=6631170920247268

Rob Hobart
The decision to destroy the Mantis was not because of Naval being too strong, it was because Brand and Story felt that a faction needed to be destroyed at the start of the arc to show that all bets were off and the usual "return to status quo after a 2-year-arc" model was no longer in effect.

Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2024-08-25, 19:05
Kilka wspominek o Worlds 2006.

https://www.facebook.com/groups/160842683946823/posts/8504548106242864/

https://imgur.com/a/DSWmo2x

"In addition to Faber Van Kraanen's winning deck, the product included a subset of 21 brand new cards (1 to 3 copies each). These were the result of the World Championship held several months previous in Brussels (if memory doesn't fail me). After the tournament Top of Faction were led one after the other into a room staged as the Tomb of Shinsei, unavailable to everybody else and had the chance to colaborate in the final form these cards would take, by claiming them for their faction and matching them with a card type background. "

Tobias Vater
It was very cool down there. But not only the clan champions could enter there. Each clan choose an advisor to their champion during the main event. SL advisor was Hakene with a very passionate speech about Kokujin, his favourite personality. After we entered, not many cards were left, so we choose the scarab box. When we left with it i was asked if i know the clans and stories from Legend of the burning Sands. I heard the name the second time in my life, had no clue what it was about so i obviously said something like "Yes im am totally aware with everything from it". After that clan names were said which i have never heard before and i thought "shit". The only clan name which made some sence to me was "The Jackals" so i choose that. After i went home Hakene sent me a link to the Lotbs wiki with an article about the Jackals (or even the text from it - damn you memory!) and i thought "nice....you couldnt have probably chosen a better clan". I really think, up to this day, that this decision, made out of an uninformed mind, was the birthing our for the "Breeder".
Years later i went for a visit to my friend Faber van Kraanen and was surprised to see another Scarab Box at his place. He then told me, since he was a ratling they asked him which item he wants to steal and he choose the scarab box because he thought it would be a nice deck box. He didnt knew that it was 2cm to thin to hold any L5R cards ^^.
PS: Salman Barakat told me later they opened the Tao at his home with brute force, just to see it was a phone book ^^

Kostas Adamopoulos
I was the top dragon in that event in Brussels, as you correctly remember, and the experience was surreal. We were led through the tomb once to see all the artifacts then one by one, in order of final finish, to pick up our chosen items. I was after the Egg, but the Phoenix claimed it before me. I was so nervous that I didn't even realize that they had hinted about the card type of the pick with the card frame behind it, although I'm not sure it was followed throughout.
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2025-01-25, 13:12
https://www.facebook.com/groups/160842683946823/posts/9480150422015956/?comment_id=9480291685335163&reply_comment_id=9490314314332900

John Wick
Matthew Phillips Matthew D. Wilson also put "AEG has no honor" on the cover of the Way of the Dragon book. I was not the only target of his bile.
Matt was very bitter at the end of his tenure at AEG. He hated everyone.

[...]

And if you want the whole story, it goes like this:
Matt had quit AEG and was working for WotC, but still doing art for AEG.
When Time of the Void came about, everyone on the creative team was allowed a "signature card." Both Matt and I asked for Kachiko. He claimed he created the character and I had nothing to do with her creation. Matt did indeed draw the art for "Scorpion Shugenja A" as a chase card, and inspired by the art, I wrote the "Long Knives" short story that appeared in the front of the first edition rulebook. Before that, she was just a chase card, was not married to the Emperor. After that, she became my viewpoint character for telling the story. Matt insisted that he came up with all that. You can believe who you like.
When I learned Matt had also petitioned for Kachiko to be his signature card, I told John Zinser that I was happy with neither of us having the card. I'd pick the Scorpion Stronghold card. I did this out of good faith, knowing the reason Matt picked the card was so that I couldn't have it. I didn't care.
Then, the art arrived with the kanji in the throne. I told AEG that kanji was code, and they told me, "We checked. It isn't." So, I privately checked it out with a friend who read/spoke Japanese. They told me what it said. I told AEG and they ignored me, saying their expert disagreed.
Then, the art came out. Stuff happened afterward that involves money and legal bullshit, and non-disclosure forms.
That's the whole story. Don't take my word for it, check it out for yourself.

[...]

Maxime Lemaire
Jaime Lawrence The RPG Kickstarter ran out of money despite being highly funded, crashed and burned, had to be rescued by Chaosium, and finished very late by releasing a half-finished book at the end.

John Wick
Maxime Lemaire My name was on the company, but I was not in charge of finances. That person called me one morning and said, "You're out of money and I want a golden parachute or I'm suing." I spent my life savings paying off him off, paying off the company debts, paying off unpaid employees, and he got away scott free with a lifetime sales royalty, and I was forced to give away 7th Sea or go into bankruptcy.
As for the "half-finished book," Chaosium fired me before it could be finished, so I was not responsible for its final draft. And despite the fact I was working on three different projects for them, their reason was "We don't have anything for you to do."
Yeah, my name's on the tin, and shit rolls uphill. And I've apologized to everyone for what happened. If my apology isn't good enough, there's very little else I can do.
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2025-03-26, 20:36
https://www.facebook.com/groups/160842683946823/posts/9875608135803514?comment_id=9875888572442137

Rob Hobart
The original plans for the Destroyer War metagame were far more ambitious than what actually happened. Instead of just a generic map with Clans voting on moving tokens around for modest effects, there was going to be an actual "wargame" with stats and rules and combat resolution. So the Clan armies could have won or lost major battles, changed the course of the war, saved or lost major holdings and castles, etc.
Unfortunately the Brand Manager (who IIRC lived in Ireland) who had all these big plans suddenly quit after only about six months. We never did find out why, although the rumor we heard was that his doctor told him the job was ruining his health.
AEG hurriedly promoted an intern into the position, which led to various problems, including the second Winter Court launching with very little coordination with Story (when originally approved, it was supposed to be tied in closely to the upcoming wargame), and the metagame itself getting delayed and then eventually throttled back massively to what we actually got.
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2025-04-06, 13:11
(https://i.imgur.com/cN8xLcI.png)

https://www.facebook.com/groups/160842683946823?multi_permalinks=9950054381692222
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2025-04-26, 13:50
https://www.facebook.com/groups/160842683946823/posts/10082028481828144/?comment_id=10086896064674719&reply_comment_id=10086961754668150

Douglas Dee
Playtesting was a shit show and thats putting it nicely. Playtest was maybe 9 months ahead of the actual game when I was a playtester, but the real pains were the following
1) Arguing with other teams that a card like Favors (https://oracleofthevoid.com/#game=l5r,#cardid=2492) was indeed a fate card - specifically a strategy card and thus could not be run in their dynasty deck as a 3 of and treated like an event that just gained you 2 honor when it was your events phase.
2) Having to test clearly overpowered items that ended games on turn 2 or turn 3 during playtesting
3) Showing the lead designer that occurrences he thought were "highly unlikely" would actually happen 43% of the time and his response was something akin to "I'm not good at math so you must be wrong".
I'll post as I remember more.
Outside of Playtesting, the constant rules changes. GE to DE had no rules changes that I can remember, but DE to LE was huge, LE to SE was even more drastic, CE to EE was another huge change, and then EE to Ivory/20F was another. The most common complaint about not returning for another arc was the drastic shifts in rules changes that made veteran players hesitant to return for another arc and thus not spend $ on the game.
TL/DR: Put some of the blame at the feet of the lead designer from SE to EE.


Daniel Benson
Douglas Dee To add to what Doug stated here. It was very disheartening during playtest when we posted reports, complete with play-by-play and decklists, showing that Dragon could start taking provinces on turn 3 with access to a ton of kill actions and enough protection to ensure they didn't lose any bodies, all while still being able to put more bodies in play than their opponent and turning each into solo Provence smashing killing machines. Only to have the rest of playtest telling us we didn't know what we were talking about and that our decklists would never be viable. If you remember what the Dragon Kensai decks were a problem at the start of Emperor Edition, you can thank Doug and I for fighting to make sure they were not 1000 times worse.



https://www.facebook.com/groups/160842683946823/posts/10082028481828144?comment_id=10083482131682779

John Zinser
I see a lot of my name in this article.  I have recently been thinking about L5R and the product and business decisions we made. I miss it. I still think we made the right decision for AEG and at the time for L5R. The people inside of FFG who wanted L5R were passionate and had big plans for it. I often wonder what the alternate universe looks like where we did not sell L5R and instead focused only on that brand. As a fan I see the ads for the upcoming monolith miniatures game and am excited that the world still exists. I still feel that the L5R path would have been the harder one. I am sure we would have had to refresh the team, make big changes to the L5R universe, and somehow figure out how to pull new players into a 20 year old CCG with a very opinionated, entrenched, and passionate player base. L5R was the hardest most rewarding work I have done in my 32 years in the industry. But it was exhausting. I love all the people who worked on the world with us and am in still in awe of their talent. I say this every time I post about L5R if we broke your heart with our decisions or actions we apologize. We formed a closer bond with our L5R players than most companies do and gave them control which invested them in the product and story. I am still hopeful L5R will go full Pheonix and have a rebirth but until then must be happy to relive the great moments, accomplishments, and friends made.
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2025-06-14, 00:02
(https://i.imgur.com/XyLRfe7.jpeg)
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2025-10-15, 09:19
Spookyelectric — Wczoraj o 23:59
To be fair to the later teams, story team member vanity characters tended to just get cards, not really appearing in fictions or anything. There may have been one or two exceptions if they were explicitly chosen by players for a story prize

Spookyelectric — 00:00
The OG teams though, they’re littered everywhere
Even Niccolo Machiavelli got a vanity insert character!
(Bayushi Tangen, author of Lies)

Shinjo Aramaki — 00:01
who are some of the other ones?

Spookyelectric — 00:03
The one I know for absolute certain is Bayushi Yojiro = John Wick
One that I’m not as sure of is Ree Soesbee = Doji Shizue. That one is based on rumors from the time, and it may not be true. I don’t think Ree ever confirmed

---

Spookyelectric = Robert Denton
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2025-11-09, 14:08
Stary Zen się uaktywnił wspominkowo.

https://sites.google.com/view/steel-and-iron/home?fbclid=IwY2xjawN9Y1xleHRuA2FlbQIxMABicmlkETB4T1gwZmNVYkVTd0xFNWtJc3J0YwZhcHBfaWQQMjIyMDM5MTc4ODIwMDg5MgABHtqeHB-q4seolOxd-bQ72GU7oFH8KFVXVPZAzQZLfXDW2Dr3OYMnIbOHAKVS_aem_KOmLxvwwLqIVJ9oaCuU3Uw
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2025-11-21, 08:55
Zen Faulkes
Another great interview! I want to add a little detail to the story of the “Lion Speed Deck,” because that deck changed L5R forever.
In Imperial Edition, five clans had nine personalities. Lion only had eight, because of the fall and dishonor of the Lion champion Akodo Toturi.
The pre-Imperial promo cards featured Lion personality Matsu Turi, who was renamed Matsu Gohei in Imperial Edition. To give all clans the same number of personalities to work with, Matsu Turi was made a distinct card from Matsu Gohei.
But Gohei / Turi were low cost personalities. They could both be targeted with +3 force boosters Charge and Strength of Purity. Lion players basically had six copies of the same very efficient personality. And decks were smaller then (20 Dynasty and 20 Fate cards), so the chance of a turn 1 Gohei or Turi, followed by a turn 2 province kill, was very high.
And that was the basis of the “Lion Speed Deck.”
Eventually, the deck was so dominant that Turi was returned to the pool of promo cards as a promo version Matsu Gohei, with thanks to his service to the Empire. Decks were increased to 30 Dynasty and 30 Fate cards. These changes helped, but versions of the Lion Speed Deck remained very competitive for years and won at the Day of Thunder.
Tytuł: Odp: Deja Vu!
Wiadomość wysłana przez: kempy w 2026-01-26, 09:32
(https://i.imgur.com/3j4eJHQ.jpeg)