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CCG Legacy => The Blackest Storm => Wątek zaczęty przez: kempy w 2016-05-28, 11:29

Tytuł: [TBS] Strategies
Wiadomość wysłana przez: kempy w 2016-05-28, 11:29
An Ocean of Defeat [C]
Terrain • Water • Courage
Attacking Shadowlands Personalities at this battlefield have +1F and Fear effects targeting non-Shadowlands cards here have +1 strength.
Water Battle/Engage: Destroy a Terrain (if able). Put this Terrain into play.
3FV

Breaking Point
Courage
After you discard this Strategy for a Favor Political action, draw a card. While no other player has higher Family Honor than you and this Strategy is in your discard pile, you may remove it from the game instead of discarding it from your hand for the rulebook Courage ability.
3FV

Crumbling Defenses
Honor
After you discard this card for an Honor action, give it Discipline 0 until the phase ends.
Battle: Give a target enemy Personality a Force penalty equal to the number of Fortifications at the current battlefield.
4FV

Cull the Weak
Battle: Bow one or two of your target unbowed Weapons in the same unit. Melee Attack equal to their total Force, plus 1 if they are attached to a Kensai.
1FV

Double Strike
Invest 1: Straighten the Weapons this bowed if your target is a Kensai.
Battle: Bow one or two Weapons attached to your target opposed Personality. Draw a card for each Weapon this bowed.
2FV

Exult in Triumph
Discipline 2
As a Focus Effect, if you win, draw a card.
Interrupt: Give the winner of any duel from the action two +1F tokens and, if the winner is a Duelist, negate his or her next bowing or movement from an action not taken by his or her controller this battle.
4FV

Final Moments
Iaijutsu Battle: Your target Personality challenges a target enemy Personality, who may refuse. If he or she does, dishonor him or her and straighten your challenger. Destroy the loser.
4FV

Gallant Defeat
Courage • Kharmic
You may include up to six copies of this card in your deck.
Open: Give a target Follower or Personality –2F, and an additional –1F for each Gallant Defeat in your discard pile, to a maximum penalty equal to the number of Personalities you control.
4FV

Grevious Wound
You may only Invest this Strategy if you have Courtesy or Compassion, and only using one Invest trait, or two if you have both.
Invest 2: A target player gains or loses 2 Honor.
Invest 3: Bow a target card without attachments.
Invest 5: Draw two cards.
Open: Straighten a target Personality’s unit.
2FV

I Name You Craven!
Honor
Political Open: Put this Kata into play. Discard your other Kata in play.
Political Absent Interrupt,  [bow] : After the action moves another player’s Personality home, dishonor him or her. You call them out in court for cowardice!
2FV

Impending Doom [C]
Battle: Fear 3; if you have Courtesy, non-Shadowlands cards this bows will not straighten during this battle.
1FV

Imperial Reinforcements
Courage
Favor Political Battle: If you are attacking, discard the Imperial Favor to make a Melee 4 Attack.
1FV

Irasshai [UC]
Courtesy: After resolving this Strategy’s action, draw a card.
Ninja Battle/Open: Straighten your target Personality, who must be a Ninja if this is a Battle action. Lose 1 Honor.
1FV

Meaningless Words [R]
Battle: Bow your target unbowed Personality. Bow a target enemy Personality with higher Personal Honor. Lose 1 Honor unless your Personality is Shadowlands.
Interrupt: If no other player has lower Family Honor than you [...], reduce any Honor gain or loss from the action to 0.
0FV

No Matter The Cost
Battle: Bow your target unbowed Fortification (at this Province). Increase this Province’s strength by its Gold Cost.
3FV

One Final Stand
Courage • Honor
As a Focus Effect, if you win this duel, give the winner +2F and, if you are attacking, gain 1 Honor. You may focus this Strategy face-up from your discard pile, removing this Strategy from the game after the duel resolves.
4FV


Panicked [R]
Battle: Give one or two target enemy Followers or Personalities –2F each, or –3F each if all Followers and Personalities in your army are Shadowlands. Bow one of the targets that (now) has 0 Force. Lose 2 Honor.
1FV

Petals and Pincers
Honor
Discipline 3
Political Open: Put your target discarded (not dead) Personality into one of your Provinces, discarding any card currently there. If the target has Sincerity, give him or her a Sincerity token.
4FV

Recruitment
Courage
Open: Target your unbowed Personality. Look at the top four cards of your Fate deck. You may show one of them that is a Follower and put it in your hand; if you do not and your Personality is a Commander, you may target a Follower in your discard pile and put it into your hand.
1FV

Recurring Nightmare [R]
Kharmic Open, XG : Even if this Strategy is in your discard pile, Equip a target Item in your discard pile to your target Personality, paying 2 less Gold if he or she is Crab Clan or Shadowlands. Permanently give him or her Shadowlands. Remove this Strategy from the game.
2FV

Return to Greatness
After you discard this Strategy for a Favor Political action, take the Imperial Favor.
Political Open, XG: If it is not your turn, Recruit your target Personality in your Province, and draw a card if the target has any Sincerity tokens.
4FV

Seeking the Void
Discipline 2
Repeatable Battle: Straighten your target Ring.
4FV

Shame of the Moto
Invest 2 or 0 if the target has a Sincerity token: Draw a card.
Political Open: Discard one or more tokens from a target Personality, in or out of play. If the target is Unicorn Clan, dishonor him or her. Gain 1 Honor if you are Crane Clan.
4FV

Slice The Web
Iaijutsu Battle: Your target unbowed Personality challenges a target enemy Personality. Move the loser home. Give the winner a +1F token if he or she has Sincerity.
3FV

Somber Assurance
After you discard this card for the rulebook Tactical Advantage action, gain 2 Honor.
Interrupt, XG: After the Battle action resolves, if it destroyed your Personality, you may target and Recruit a Personality in your Province, reducing the Gold cost to Recruit by the destroyed Personality’s Personal Honor.
4FV

Soul of the Flame
Kiho Fire Battle: Target your unbowed Monk or Shugenja to make a Ranged Attack equal to the number of cards in your hand minus 3, or minus 2 if your target is Tattooed. Give your target a +1F Fire token.
3FV

Stand Without Fear
Battle: Give your target opposed Personality +2F. If the target is defending and your army’s total Force is lower than the enemy army’s, give him or her an additional +2F and negate the effects of the next action another player takes that targets him or her.
3FV

The Wake of Slaughter [R]
Engage: You have the first opportunity in this battle to pass or take a Battle action, which must come from a card in a Shadowlands unit. Before the next time this battle an action moves your Shadowlands Personality home, negate the movement.
1FV

Walking With the Void
Discipline 2
Void Open: Bow your target unbowed Ring. Draw a card.
1FV