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The Heir's Wrath Strategy Gold Cost: 0 Imperial ? Political ? Unique Limited: Target another player's Personality, pay Gold equal to his unit's total Gold Cost, and discard the Imperial Favor or bow a Personality with five or more Force: Lose 2 Honor and destroy the target; these effects will not be negated.
Ryoshun's Guidance Celestial Kami ? Unique Your Personalities have +1C while they are not involved in a duel. Reaction: When another player's action would target one of your cards, discard this card: Choose another of your non-Stronghold cards at the same location. The action targets it instead, if legal.
Kitsune Yuribara Personality Force: 1 Chi: 4 HR: 4 GC: 7 PH: 4 Mantis Clan ? Earth ? Shugenja Reaction: After Yuribara enters play: Create a 0F/2C/3PH Mantis Clan ? Nonhuman ? Butterfly ? Cavalry ? Spirit Personality with the traits, "Other player's Battle actions must target a Butterfly Personality at this battlefield, if legal" and "After another player's Battle action targets this card: Destroy this card."
Utaku Ji-Yun - exp Personality Force: 5 Chi: 4 HR: 5 GC: 9 PH: 4 Unicorn Clan ? Imperial ? Samurai ? Battle Maiden ? Cavalry ? Magistrate ? Paragon ? Experienced ? Unique ? Emerald Champion Your dishonorable Paragons do not have a maximum Personal Honor of 0 from the rulebook.Reaction: After engaging at Ji-Yun's battlefield, target a Personality opposing her: He may not use his abilities.
Utaku Ryoko Personality Force: 4 Chi: 2 HR: 4 GC: 8 PH: 3 Unicorn Clan ? Samurai ? Battle Maiden ? Cavalry ? Paragon ? Soul of Utaku Liu-XeungReaction: After engaging at Ryoko's battlefield, target a Personality or Follower opposing her: Give it a Force penalty equal to Ryoko's Personal Honor.
The Emerald Armor - exp2 Item Force: +3 Chi: +1 Gold Cost: 6 Armor ? Experienced 2 ? Unique Attaches to an Emerald Champion ignoring costs. This Personality has +1PH and Imperial ? Magistrate. Other players may not target this Personality with actions while there is another Personality at his location who is a legal target for the action.
Ninube Hajime Personality Force: 4 Chi: 4 HR: - GC: 8 PH: 0 Spider Clan ? Shadowlands ? Ninja ? Shugenja After Hajime enters play: Lose 2 Honor. Battle: Target an enemy Personality at the current battlefield: Hajime turns his mind to rice pudding and he wanders off. Move him to a different location.
Moving and Unmoving Strategy Gold Cost: 0 Battle: If any enemy units are at the current battlefield, choose your performing Kensai: Move him there. Straighten his unit if he moved. Battle: Choose your performing unbowed Kensai and target an enemy Personality with lower Force: Move him home.
Broken Alliance Strategy Gold Cost: 0 Battle/Open: Target an attachment and pay Gold equal to its Gold Cost minus two: Destroy it. Battle: If there are enemy units at the current battlefield, choose your performing Personality: Move him there. Straighten him if he moved.
Back to the Front Strategy Gold Cost: 0 Battle: Choose your performing Personality: Move him to a battlefield he assigned to this turn. If he moved, straighten his unit.
The Shadow's Lair Stronghold Province Strength: 0Gold Production: 4Starting Honor: 0 You do not lose Honor from Ninja and Fate cards you own. Ninja Battle: Once per battle, even if this card is bowed and even if you control no units at the current battlefield, target one or more unopposed units with combined total Force of 9 or lower, or one opposed unit: Move each target home; this will not be negated or delayed if you control a Ninja. budyniowiec
Siege Volley Strategy Gold Cost: 0 Siege Battle: Ranged 4 Attack. Battle: Even if you control no units at the current battlefield: Increase or decrease its province's strength by the number of Castles you contro
Problem 1:Przekierowanie z Ryoshuna (jak i paru innych) odbywa się po wybraniu celu a przed płaceniem. Po przekierowaniu trzeba zapłacić koszt nowego celu. Jak się nie uda to akcja przepada, koszty nie są spełnione, efekty się nie odpalają, straty honoru nie ma.
Problem 2:Reakcja to nie Battle Akcja. Wyłączenie Abilities nie wyłącza traitów. Z Emerald Armor vs. Motyl nie wiem, prawdopodobnie aktywny gracz wybiera kolejność rozgrywania traitów. Z podłączaniem attachmentów: to nie widziałeś jelenia-skurwola? Da się.
Problem 3:a) performuje postać albo follower, jeśli zostało to zabronione, to postać nie może używać akcji z bronib) followerzy sami performują
Problem 5:Performing nie równa się unbowed, dlatego wielokrotnie jest to na kartach dodawane. Jak nie ma nic o prostej postaci to może performować kiwnięty.
Problem 6:Nie ma nic o obowiązku targetowania kart przeciwnika - możesz wybrać swoją kartę.
Problem 7:Akcja bez prezencji to tylko ta druga, zmieniająca siłę prowincji. Do strzału potrzeba prezencji.